Michael Crawford's Portfolio

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Meshes and more

Gargoyle

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GargoyleThis gargoyle was modeled from a reference image in Blender 3d 2.48, an open source 3d content creation tool.  The base mesh is approximately 2200 polygons.

Textures are from photos I took in Normany, France, many textures of which are available in the textures section on this website.

Download the gargoyle in Blender format (all textures packed in the file) License: Creative Commons Attiribution-Noncommercial-Share Alike3.0 Unported

(requires Blender 3d available free for all platforms here)

Also Available in OBJ format here.

 

Frog

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FrogThis frog was modeled from a reference image in Blender 3d 2.48, an open source 3d content creation tool.  The base mesh is approximately 1500 polygons.

Textures were created from a baked Blender procedural texture exported to and modified in Photoshop.  The eye texture was created from this photo by Ren West (licensed under Creative Commons).

Download the Frog in Blender format (all textures packed in the file, also available separately for download here).  License: Creative Commons Attiribution-Noncommercial-Share Alike3.0 Unported

(requires Blender 3d available free for all platforms here)

Also available in OBJ format here.

 

Pinned Wasp

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Pinned Wasp created with Blender 2.48This pinned wasp was modeled from a side profile reference image in Blender 3d 2.48, an open source 3d content creation tool.  The base mesh is approximately 1500 polygons.

Textures were painted on using Blender's texture paint feature.  While the legs, antennae, and mandibles are seperate objects, they do share a common material and texture map (UVs do not overlap).  The wings are created from Image textures (licensed under Creative Commons) downloaded from this site.

Download the pinned wasp in blender format (all textures packed in the file).  License: Creative Commons Attiribution-Noncommercial-Share Alike3.0 Unported

(requires Blender 3d available free for all platforms here)

 


Why Blender files?

Well.  Simply put, I find it one of the easiest ways to distribute 3d content.

  • Blender is a free open source application available for all platforms and is a small download.
  • Blender exports meshes, textures and even armatures to common industry standard formats such as obj and collada, making it easy to import content into applications such as Maya, 3ds Max, or XSI.  This can be done by simply selecting a mesh (right click) and going to the file>export menu.
  • Blender packs all textures and other resources into a single file, making it easy to download an entire scene without having to worry about reconnecting textures.  Textures can be easily exported by going to file> External Data> Unpack into files. Applicable textures can also be automatically exported on obj export if the option is chosen.